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Virtual Collisions

Virtual collisions are reportedly an important part of creating effective experiences of virtual environments. Although they are considered important, collision responses for travel in a virtual environment are not well understood.  The effectivity of methods for notifying users of collisions has not been explored in the context of travel and the methods used are often not even reported. We investigate novel notification methods, based on haptic feedback via an output device embedded in the floor of our display. We conducted an initial study that compares nine notification methods. In a comparative study, our haptic floor feedback methods were prefered, followed by a thump sound and a wand device rumble. The results indicate that methods that are context appropriate, e.g. haptic responses and audio cues that sounds like a real collision with the object, are clearly preferable for realistic impressions of a world and of collisions.



Papers


Virtual Collision Notification

Kristopher Blom, Steffi Beckhaus
In Proceedings of the IEEE Symposium on 3D User Interfaces (3DUI) 2010. TechNote. Waltham, MA, USA. ppg. 35-38. March, 2010.
Website(s): DOI


People involved:

Kristopher J. Blom, Steffi Beckhaus