Publications
2009
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Medienkunst oder die Kunst die Medien zu erforschen
Steffi Beckhaus it - Information Technology, (6) Schwerpunktthema Medieninformatik, Boll (hrsg.), Verlag Oldenbourg, 2009 (to appear)
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Perceived Affordances: Why do people wear virtual cooking pots on their heads?
Kirsten Albrecht, Kristopher J. Blom and Steffi Beckhaus In Proceedings of the International Conference on Presence (PRESENCE '09), Los Angeles, 2009. File(s): Paper (pdf)
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Crafting Memorable VR Experiences using Experiential Fidelity
Robert W. Lindeman, Steffi Beckhaus In Proceedings of VRST 09 (to appear)
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Dynamic, Interactive Virtual Environments
Kristopher J. Blom Book. Sierke Verlag. 2009. ISBN-13: 9783868441178 Website(s): Book at publisher's website
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Zwischen real und digital: Intuitive, reichhaltige und freudvolle Schnittstellen
Steffi Beckhaus in Book: "Virtuelle Welten als Basistechnologie für Kunst und Kultur?", Bogen, Kuck, Schröter (Hrsg.), pp. 37-53, Reihe Medienumbrüche, Band 38, transcript Verlag, Bielefeld
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Towards a Sensible Integration of Paper-Based Tangible User Interfaces into Creative Work Processes
Tanja Döring, Steffi Beckhaus, Albrecht Schmidt Poster - Works In Progress, CHI 2009, Boston
2008
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Two Stage Knowledge Discover for Spatio-temporal Radio-emission Data
Matthias Haringer, Lothar Hotz, Vera Kamp In Proceedings of 18th European Conference on Artificial Intellegence (ECAI) 2008. IOS Press. 2008. pp. 673-677.
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SoundVision
Steffi Beckhaus, Tanja Döring, Roland Schröder-Kroll In: Siebenundzwanzig Bremer Netzkunstaffairen, Alsleben und Antke Eske (Hg.), pp. 38-39, 93-95, ISBN 978-3-8370-6155-0, edition kuecocokue, Hamburg, 2008
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Interaction Techniques for Dynamic Virtual Environments
Roland Schröder-Kroll, Kristopher Blom, Steffi Beckhaus in Proceedings of the 5. Workshop "Virtuelle und Erweiterte Realität" (VR/AR) der GI Fachgruppe VR/AR, Shaker Verlag. pp.57-68. 2008. File(s): Paper (PDF)
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ACTIF: An Interactor Centric Interaction Framework
Nicolai Hess, Jan D.S. Wischweh, Kirsten Albrecht, Kristopher J. Blom, Steffi Beckhaus In Proceedings of the ACM conference on Virtual Reality Software and Technology (VRST) 2008.ACM Press.2008.pp.39-42 File(s): Paper (PDF) Website(s): DOI link to definitive ACM work
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SoundVision — Ton zu Bild und Bild zu Ton, eine vernetzte Konversation
Steffi Beckhaus, Roland Schröder-Kroll, Tanja Döring, Thorsten Juckel Proceedings of WS for "Innovative Computerbasierte Musikinterfaces", Mensch & Computer 2008, Lübeck, 2008. pp 120-123.
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Bildmotive be-greifen – Die Verwendung von Bildkarten als Arbeitsmittel in kunsthistorischer Forschung und Lehre
Tanja Döring, Steffi Beckhaus Proceedings of Workshop "Begreifbare Interaktion", Mensch & Computer 2008, Lübeck, 2008. pp. 19-21.
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Gestaltung eines papierbasierten Tangible Interface zur Unterstützung kunsthistorischer Arbeitstechniken
Tanja Döring In: Gesellschaft für Informatik (Hrsg.), Informatiktage 2008. Fachwissenschaftlicher Informatik-Kongress, S. 119-122. ISBN 978-3-88579-440-0.
(erschienen in der Reihe Lecture Notes in Informatics - Seminars) -
On the Creation of Dynamic, Interactive Virtual Environments
Blom, K., Beckhaus, S. In Proceedings of the IEEE VR 2008 workshop "SEARIS - Software Engineering and Architectures for Interactive Systems". Shaker Verlag. 2008. pp. 57-60. File(s): Paper (PDF)
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Framework for the measurement of affect in interactive experiences and games.
Haringer M., Beckhaus S. Proceedings of CHI'08 Workshop "Evaluating UX in Games", Florence, 2008
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Measurement integration and calibration for affect estimation
Haringer M., Beckhaus S. Proceedings of CHI'08 Workshop 'Measuring Affect in HCI: Going Beyond the Individual', Florenz, 04/2008
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Back to the sandbox - Playful Interaction with Granules Landscapes
Beckhaus S., Schröder-Kroll R., Berghoff M. Proceedings of Tangible and Embedded Interaction (TEI)'08, p. 141-144, Bonn, 02/2008 File(s): Paper (pdf)
2007
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On Affordances and Agency as Explanatory Factors of Presence
Blom K. Extended Abstract in Proceeding of Peach Summer School 2007 File(s): Paper (PDF)
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Supporting the Creation of Dynamic, Interactive Virtual Environments
Blom K., Beckhaus S. Proceedings of the 2007 ACM symposium on Virtual reality software and technology (VRST 2007). ACM. North Beach, California. pages 51-54. File(s): Paper (PDF) Website(s): DOI link
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ShadowGui - An Interactive Shadow Tutorial
Kühl B., Blom K., Beckhaus S. Computer Graphics Educational Materials Source (CGEMS), 2007 Website(s): Publication website
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ChairIO - the Chair-Based Interface
Beckhaus S., Blom K., Haringer M. in book "Concepts and Technologies for Pervasive Games: A Reader for Pervasive Gaming Research vol. 1",
Ed: Magerkurth und Rötzler,
Shaker Verlag, Nov. 2007
pages 231-264
ISBN:978-3-8322-6223-5 File(s): File 1, File 2 -
Teaching, Exploring, Learning - Developing Tutorials for In-Class Teaching and Self-Learning
Beckhaus S., Blom K. Computer Graphics Forum, The International Journal of the Eurographics Association
Ed.: David Duke and Roberto Scopigno.December 2007 - Vol. 26 Issue 4 pp.725-736.
Print ISSN: 0167-7055. Blackwell Publishing. -
ShaderSchool
Thiesen M., Reimers U., , Blom K., Beckhaus S. Computer Graphics Educational Materials Source (CGEMS), 2007 Website(s): Publication website
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Functional Reactive Virtual Reality
Blom K., Beckhaus S. in Short Paper Proceedings of IPT-EGVE Symposium (2007), B. Fröhlich, R. Blach, and R. van Liere (Editors), Weimar, pg. 295-302 File(s): Paper (PDF)
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Integrating Functional Reactive Programming in a High-Level VR Framework
Blom K., Beckhaus S. Virtuelle und Erweiterte Realität, 4. Workshop der GI-Fachgruppe VR/AR", M. E. Latoschik, B. Fröhlich (Editors), Weimar, pg. 189-196, ISBN 978-3-8322-6367-6 File(s): Paper (PDF)
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Presence in Interactive Experiences
Blom K. 1st Peach Summer School 'Presence: towards human machine confluence-Presence technologies and Foundations.'
Poster, 2007. File(s): Poster (PDF) -
The Card Box at Hand: Exploring the Potentials of a Paper-Based Tangible Interface for Education and Research in Art History
Döring, T., Beckhaus, S. Proceedings of Tangible and Embedded Interaction (TEI) 2007, p. 87-90
Baton Rouge, Louisiana, USA
ACM ISBN 978-1-59593-619-6/07/02 File(s): Paper (PDF) -
Generation of Shadows in Scene Graphs based VR
Kühl, B., Blom, K., Beckhaus, S. The 15-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2007 (WSCG' 2007)
Plzen, Czech Republic
Full Paper, pg. 295-302, ISBN 978-80-86943-98-5 File(s): Paper (PDF) -
Rendering diffuse objects using particle systems inside voxelized surface geometry
Juckel,T., Beckhaus, S. The 15-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision'2007 (WSCG' 2007)
Plzen, Czech Republic
Full Paper, pg. 89-96, ISBN 978-80-86943-98-5 File(s): Paper (PDF)
2006
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Playful Computing - i-com Editorial
Beckhaus S., Magerkurth, C., Niesenhaus, J. i-com, Zeitschrift für interaktive und kooperative Medien, ISSN 1618-162X, 3/2006
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Using Neuromuscular Electrical Stimulation for Pseudo-Haptic Feedback
Kruijff, E., Schmalstieg, D., Beckhaus, S. Proceedings of ACM VRST 2006, Cypris, 2006, p 316 - 319 File(s): Paper (PDF)
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Collaborative Virtual Environments for Creative People - Journal Virtual Reality Editorial
Schäfer, L., Beckhaus, S. Journal Virtual Reality , Springer London, ISSN 1359-4338,
Special Issue, Volume 10, Number 2 / October, 2006 Website(s): Editorial -
Benutzerindividuelle, tragbare Geruchsausgabe in Virtuellen Umgebungen
Haselhoff S., Beckhaus S. Virtuelle und Erweiterte Realität, 3. Workshop der GI-Fachgruppe VR/AR"
25. - 26. September 2006, Koblenz
Shaker Verlag, p. 83-94. File(s): Paper (PDF) -
Making large, encompassing projects with individual, well-identifiable components work in VR classes
Blom K., Beckhaus S. Virtuelle und Erweiterte Realität, 3. Workshop der GI-Fachgruppe VR/AR
25. - 26. September 2006, Koblenz
Shaker Verlag, p. 37-48. File(s): Paper (PDF) -
Teaching, Exploring, Learning - Developing Tutorials for In-Class Teaching and Self-Learning
Beckhaus S., Blom K. Eurographics 2006, Education Paper,
September 2006, Vienna, Austria,
The Eurographics Association, p. 13-21 Website(s): Eurographics paper (PDF) -
vjVTK: a toolkit for interactive visualization in Virtual Reality
Blom K. Eurographics Symposium on Virtual Environments ( EGVE) '06, R. Hubbold and M. Ling (ed.),
May 2006, Lisbon, Portugal, p. 17-19 File(s): Paper (PDF) -
Seven Factors to Foster Creativity among University HCI Students
Beckhaus S. HCI Educators Workshop 2006: HCIEd.2006-1 inventivity: Teaching theory, design and innovation in HCI,
23- 24 März 2006, Limerick, Irland File(s): Paper (PDF)
2005
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Innovativ, Unkonventionell, Effektiv?! Möglichkeiten für neue Schnittstellen
Beckhaus S. Mensch & Computer 2005: Kunst und Wissenschaft - Grenzüberschreitungen der interaktiven ART. C. Stary (Hrsg.),
München: Oldenbourg Verlag. 2005, p. 43-47 File(s): Paper (PDF) -
A new gaming device and interaction method for a First-Person-Shooter
Beckhaus S., Blom K., Haringer M. Proceedings of the Computer Science and Magic 2005,
GC Developer Science Track, Leipzig, 2005 File(s): Paper (PDF) -
Intuitive, Hands-free Travel Interfaces for Virtual Environments
Beckhaus S., Blom K., Haringer M. IEEE VR2005, Workshop "New directions in 3D User Interfaces ",
March 2005, Bonn, Shaker Verlag, p. 57-60 File(s): Paper (PDF) -
Emotional Storytelling
Blom K., Beckhaus S. IEEE Virtual Reality 2005 Conference, Workshop "Virtuality Structure ",
March 2005, Bonn: IEEE, p. 23-27 File(s): Paper (PDF)
2004
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Unconventional Human Computer Interaction
Beckhaus S., Kruijff E. Siggraph 2004 Course, Los Angeles, USA, 2004 Website(s): Website 1
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Towards Using the Full Human Potential in Games and Virtual Environments
Beckhaus S. GI-Tagung, Workshop "Methoden und Werkzeuge zukünftiger Computerspiele" September 2004, Ulm File(s): Paper (PDF)
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Eyes in Motion I
Beckhaus S. Siggraph 2004, Art Gallery, Electronic Art and Animation Cataloge, p. 10,
August, 2004 Website(s): Gallery -
alVRed - Methods and Tools for Storytelling in Virtual Environments
S. Beckhaus, A. Lechner, S. Mostafawy, G. Trogemann, R. Wages Internationale Statustagung "Virtuelle und Erweiterte Realität",
Februar 2004,
Leipzig, Germany Website(s): Paper (PDF)
2003
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Dynamic Potential Fields for Guided Exploration in Virtual Environments
Beckhaus S. ISBN 3-8322-2366-5
Fraunhofer Series in Information and Communication Technology 2003, 6
Dezember 2003 Website(s): Book (Shaker Verlag) -
Storytelling and Content presentation with Virtual and Augmented Environments in a museum context
Beckhaus S., Bimber O., Ledermann, F. Cidoc 2003
September 2003,
St. Petersburg, Russia -
Omnidirectional Stereo Surround for Panoramic Virtual Environments
Simon A., Beckhaus S. Sketches & Applications of SIGGRAPH '03,
August 2003,
San Diego, California
2002
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Dynamic Potential Fields for Guided Exploration in Virtual Environments
Beckhaus S. Doctoral Dissertation,
Otto-von-Guericke Universitaet Magdeburg,
The Faculty of Computer Science,
September 2002 Website(s): Abstract, Full dissertation (PDF) -
Hardware-Based Voxelization for 3D Spatial Analysis
Beckhaus S., Wind J., Strothotte T. Proceedings of CGIM '02
pp. 15-20, August 2002
ACTA Press
ISBN: 0-88986-348-2
2001
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Guided Exploration with Dynamic Potential Fields: The CubicalPath System
Beckhaus S., Ritter F., Strothotte T. Computer Graphics Forum
Vol. 20(4) Dec. 2001, pp. 201-210
The Eurographics Association 2001
Blackwell Publishers Website(s): pdf (EG.org) -
ExViz: A Virtual Exhibition Design Environment
Eckel. G and Beckhaus S. Proceeding of the International Symposium on Virtual and Augmented Architecture (VAA '01)
Dublin, Springer Verlag,
pp. 171-182, June 2001
ISBN: 1852334568 -
Guided Exploration in Virtual Environments
Beckhaus S., Eckel G., Strothotte T. Proceeding of Electronic Imaging 2001
Vol. 4297, July 2001, pp. 426-435
SPIE Press, Bellingham, WA
ISBN: 0-8194-3975-4 -
Non-Graphical Application of Hardware-Accelerated Voxelization (Presentation)
Beckhaus S., Wind J. Sketches & Applications of SIGGRAPH '01,
p. 237, August 2001,
Los Angeles, California
2000
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CubicalPath - Dynamic Potential Fields for Guided Exploration in Virtual Environments
Beckhaus S., Ritter F., Strothotte T. Pacific Graphics 2000 Proceedings
eds: Brian A. Barsky, Yoshihisa Shinagawa, Wenping Wang
IEEE Computer Society Los Alamitos, California
pp.: 387 - 395
ISBN: 0-7695-0869-3